Acasă
MagazineToate magazinele, cu bani înapoi la fiecarePromoțiiReduceri și coduri de aziDescoperăListe de la creatori și idei de cadouri
Carduri cadou
/

Câștigă cashback la cumpărăturile de zi cu zi cu YOLOZ. Cumpără, câștigă, economisește.

ZiTemă luminoasă

Pentru parteneri

  • Înregistrează Magazin
  • Aplică Creator

Cashback

  • Toate Magazinele
  • Promoții
  • Categorii
  • Aplică Creator
  • Înregistrează Magazin

Cont

  • Intră în cont
  • Portofel Cashback
  • Istoric Click-uri
  • Centru de Ajutor

Companie

  • Despre Noi
  • Cum Funcționează
  • Contact
ZiTemă luminoasă · atinge ca să schimbi

© 2026 YOLOZ SHOP S.R.L., București, România, CUI: 38325204, Reg. Com. J40/17118/2017

Termeni și CondițiiPolitica de ConfidențialitatePolitica de Cookie-uriHartă sitePentru asistenți AIANPC SAL - Soluționarea Alternativă a LitigiilorVisaMastercard
AcasăShoppingContAcasăShoppingCont

Folosim cookie-uri

Esențialele țin contul, coșul și cashback-ul. Analiza și marketingul pornesc doar cu acordul tău. Detalii

LIBRIS

Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features - Marco Secchi

349,61 lei
+13,98 lei înapoiSuma de cashback este aproximativă. Suma finală va fi vizibilă la finalizarea achiziției pe site-ul vânzătorului.
Preț stabilneschimbat din 2 oct.
2 oct.azi

Descriere

Discover Unreal Engine 5's networking techniques to create scalable and fully functional multiplayer game experiences n Key Features: n Design a captivating multiplayer game using networking techniques from this illustrated guide Understand how to use the Unreal Engine networking system with C++ and Blueprints Carefully plan and develop an online experience from start to finish Purchase of the print or Kindle book includes a free PDF eBook n Book Description: n If you're fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you. n In this book, you'll learn the foundational principles behind multiplayer games. Starting with a sample project, you'll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you'll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players.

Next, you'll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system. n By the end of this book, you'll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects. n What You Will Learn: n Get to grips with the basics of multiplayer game development Understand the main elements of a networked level Explore Unreal multiplayer features such as replication, RPCs, relevancy, and roles Debug and optimize code for improved game performance Deploy the game on LAN or online platforms Use Epic Online Services to elevate the player experience n Who this book is for: n If you are a game programmer, particularly an Unreal Engine developer, with little or no knowledge of video game networking systems and a passion for multiplayer games, this book will help you explore the subject in depth. n Developers skilled in other game engines will find this book useful for understanding the principles of the Unreal multiplayer system, however, basic knowledge of Unreal Engine and C++ is strongly recommended.

Caracteristici

BrandMarco Secchi
CategorieComputers
MagazinLIBRIS

Cum primești cashback-ul

Cumperi prin YolozApeși „Cumpără” și finalizezi comanda pe LIBRIS.
Confirmat în ~45 de zileDupă ce trece perioada de retur a magazinului.
349,61 lei+13,98 lei înapoi
Acasă/Magazine/LIBRIS/Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features - Marco Secchi
LIBRIS·4% înapoi

Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features - Marco Secchi

349,61 lei
+13,98 lei înapoiSuma de cashback este aproximativă. Suma finală va fi vizibilă la finalizarea achiziției pe site-ul vânzătorului.
Preț stabilneschimbat din 2 oct.
2 oct.azi
349,61 lei+13,98 lei înapoi

Descriere

Discover Unreal Engine 5's networking techniques to create scalable and fully functional multiplayer game experiences n Key Features: n Design a captivating multiplayer game using networking techniques from this illustrated guide Understand how to use the Unreal Engine networking system with C++ and Blueprints Carefully plan and develop an online experience from start to finish Purchase of the print or Kindle book includes a free PDF eBook n Book Description: n If you're fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you. n In this book, you'll learn the foundational principles behind multiplayer games. Starting with a sample project, you'll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you'll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players.

Next, you'll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system. n By the end of this book, you'll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects. n What You Will Learn: n Get to grips with the basics of multiplayer game development Understand the main elements of a networked level Explore Unreal multiplayer features such as replication, RPCs, relevancy, and roles Debug and optimize code for improved game performance Deploy the game on LAN or online platforms Use Epic Online Services to elevate the player experience n Who this book is for: n If you are a game programmer, particularly an Unreal Engine developer, with little or no knowledge of video game networking systems and a passion for multiplayer games, this book will help you explore the subject in depth. n Developers skilled in other game engines will find this book useful for understanding the principles of the Unreal multiplayer system, however, basic knowledge of Unreal Engine and C++ is strongly recommended.

Caracteristici

BrandMarco Secchi
CategorieComputers
MagazinLIBRIS